Two-Phase Server Immersion Liquid Cooling System Market Competition Ranking, Market Size, Market Share, Forecast Report 2026-2032
On Jul 3, the latest report "Global Two-Phase Server Immersion Liquid Cooling System Market 2026 by Manufacturers, Regions, Types and Applications, Forecast to 2032" from Global Info Research provides a detailed and comprehensive analysis of the global Two-Phase Server Immersion Liquid Cooling System market. The report provides both quantitative and qualitative analysis by manufacturers, regions and countries, types and applications. As the market is constantly changing, this report explores market competition, supply and demand trends, and key factors that are causing many market demand changes. The report also provides company profiles and product examples of some of the competitors, as well as market share estimates for some of the leading players in 2026.
Get Report Sample with Industry Insights https://www.globalinforesearch.com/reports/3661744/two-phase-server-immersion-liquid-cooling-system
According to our (Global Info Research) latest study, the global Two-Phase Server Immersion Liquid Cooling System market size was valued at US$ 764 million in 2025 and is forecast to a readjusted size of US$ 1637 million by 2032 with a CAGR of 11.0% during review period. A two-phase server immersion liquid cooling system is a high-efficiency data center thermal management solution in which servers, GPU nodes, AI training servers, or high-density computing equipment are submerged in a low-boiling-point dielectric coolant. Heat generated by chips and circuit boards causes the coolant to boil and vaporize locally; the vapor releases heat at the condenser surface and condenses back into a liquid, thereby establishing a phase-change heat transfer cycle. This technology is suitable for ultra-high power density AI computing centers, supercomputing centers, high-performance computing (HPC) clusters, enclosed server rooms, and data center scenarios requiring extremely low PUE (Power Usage Effectiveness). In 2025, global sales of two-phase server immersion liquid cooling systems reached approximately 3,200 units, with an average unit price of around 2,000; the industry's average capacity utilization rate was approximately 64.5%, and the gross profit margin was about 38.9%. Upstream enterprises operate primarily in sectors such as low-boiling-point fluorinated fluids, condensers, heat exchangers, Coolant Distribution Units (CDUs), sealing materials, pressure control components, sensors, pumps and valves, sheet metal structural parts, controllers, electrical components, server structural adaptation, and data center engineering design. Downstream enterprises primarily include AI computing operators, cloud computing service providers, supercomputing centers, research institutions, financial data centers, telecommunications operators, internet data centers, server OEMs, and high-density liquid cooling system integrators. Regarding the product cost structure, low-boiling-point dielectric coolant accounts for approximately 32%; condensers and phase-change heat transfer components account for 16%; immersion tanks and sealing structures account for 15%; CDUs and heat exchangers account for 13%; pumps, valves, piping, and filtration systems account for 7%; sensors, control systems, and software account for 6%; engineering design and on-site installation account for 5%; testing, certification, and quality control account for 3%; and packaging, logistics, and after-sales operations and maintenance account for 3%. The product portfolio includes two-phase immersion liquid cooling systems for AI servers and GPU clusters, high-density phase-change cooling tanks, low-boiling-point dielectric coolants, condensation-reflux modules, Coolant Distribution Units (CDUs), ultra-low PUE data center solutions, immersion cooling systems for supercomputers, and O&M monitoring systems for phase-change liquid cooling. Target customers include cloud service providers, AI large-model computing centers, supercomputing centers, IDC operators, telecommunications carriers, financial institution data centers, research institutes, server OEMs, liquid cooling data center general contractors, and government computing platforms. Business opportunities are driven by policies regarding green data centers, energy conservation and consumption reduction, computing infrastructure development, carbon emission constraints, and high-efficiency server room standards; technological innovation is driven by low-GWP coolants, enhanced condensation structures, gas-liquid reflux control, material compatibility verification, intelligent temperature control, waste heat recovery, and server structural adaptation; and evolving market demands are reflected in the growing need for lower PUE, higher rack power density, smaller footprints, greater thermal redundancy, lower noise levels, and reduced long-term energy costs. This report is a detailed and comprehensive analysis for global Two-Phase Server Immersion Liquid Cooling System market. Both quantitative and qualitative analyses are presented by manufacturers, by region & country, by Coolant and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2025, are provided.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approval.
Two-Phase Server Immersion Liquid Cooling System market is split by Type and by Application. For the period 2021-2032, the growth among segments provides accurate calculations and forecasts for consumption value by Type, and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type: Fluorochemicals、Others
Market segment by Application: Rack Type、Tower Type、Multi-node/ORV Type、Other
Major players covered: Fujitsu (JP)、Supermicro (US)、Mitsubishi (JP)、Delta Electronics (TW)、Araner (ES)、AMAX (US)、DCX (PL)、Baltimore Aircoil Company (US)、FCN (TW)、CoolBitts (US)、DUG (AU)、Aspsys (US)、Nortek Data Center Cooling (US)、Ingrasys (TW)、Asperitas (NL)、Envicool (CN)
The content of the study subjects, includes a total of 15 chapters:
Chapter 1, to describe Two-Phase Server Immersion Liquid Cooling System product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top manufacturers of Two-Phase Server Immersion Liquid Cooling System, with price, sales quantity, revenue, and global market share of Two-Phase Server Immersion Liquid Cooling System from 2021 to 2026.
Chapter 3, the Two-Phase Server Immersion Liquid Cooling System competitive situation, sales quantity, revenue, and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the Two-Phase Server Immersion Liquid Cooling System breakdown data are shown at the regional level, to show the sales quantity, consumption value, and growth by regions, from 2021 to 2032.
Chapter 5 and 6, to segment Two-Phase Server Immersion Liquid Cooling System the sales by Type and by Application, with sales market share and growth rate by Type, by Application, from 2021 to 2032.
Chapter 7, 8, 9, 10 and 11, to break the Two-Phase Server Immersion Liquid Cooling System sales data at the country level, with sales quantity, consumption value, and market share for key countries in the world, from 2021 to 2025.and Two-Phase Server Immersion Liquid Cooling System market forecast, by regions, by Type, and by Application, with sales and revenue, from 2026 to 2032.
Chapter 12, market dynamics, drivers, restraints, trends, and Porters Five Forces analysis.
Chapter 13, the key raw materials and key suppliers, and industry chain of Two-Phase Server Immersion Liquid Cooling System.
Chapter 14 and 15, to describe Two-Phase Server Immersion Liquid Cooling System sales channel, distributors, customers, research findings and conclusion.
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Two-Phase Server Immersion Liquid Cooling System
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
Global Info Research is a company that digs deep into global industry information to support enterprises with market strategies and in-depth market development analysis reports. We provides market information consulting services in the global region to support enterprise strategic planning and official information reporting, and focuses on customized research, management consulting, IPO consulting, industry chain research, database and top industry services. At the same time, Global Info Research is also a report publisher, a customer and an interest-based suppliers, and is trusted by more than 30,000 companies around the world. We will always carry out all aspects of our business with excellent expertise and experience.
Contact Us:
Global Info Research
Web: https://www.globalinforesearch.com
Email: report@globalinforesearch.com
Get Report Sample with Industry Insights https://www.globalinforesearch.com/reports/3661744/two-phase-server-immersion-liquid-cooling-system
According to our (Global Info Research) latest study, the global Two-Phase Server Immersion Liquid Cooling System market size was valued at US$ 764 million in 2025 and is forecast to a readjusted size of US$ 1637 million by 2032 with a CAGR of 11.0% during review period. A two-phase server immersion liquid cooling system is a high-efficiency data center thermal management solution in which servers, GPU nodes, AI training servers, or high-density computing equipment are submerged in a low-boiling-point dielectric coolant. Heat generated by chips and circuit boards causes the coolant to boil and vaporize locally; the vapor releases heat at the condenser surface and condenses back into a liquid, thereby establishing a phase-change heat transfer cycle. This technology is suitable for ultra-high power density AI computing centers, supercomputing centers, high-performance computing (HPC) clusters, enclosed server rooms, and data center scenarios requiring extremely low PUE (Power Usage Effectiveness). In 2025, global sales of two-phase server immersion liquid cooling systems reached approximately 3,200 units, with an average unit price of around 2,000; the industry's average capacity utilization rate was approximately 64.5%, and the gross profit margin was about 38.9%. Upstream enterprises operate primarily in sectors such as low-boiling-point fluorinated fluids, condensers, heat exchangers, Coolant Distribution Units (CDUs), sealing materials, pressure control components, sensors, pumps and valves, sheet metal structural parts, controllers, electrical components, server structural adaptation, and data center engineering design. Downstream enterprises primarily include AI computing operators, cloud computing service providers, supercomputing centers, research institutions, financial data centers, telecommunications operators, internet data centers, server OEMs, and high-density liquid cooling system integrators. Regarding the product cost structure, low-boiling-point dielectric coolant accounts for approximately 32%; condensers and phase-change heat transfer components account for 16%; immersion tanks and sealing structures account for 15%; CDUs and heat exchangers account for 13%; pumps, valves, piping, and filtration systems account for 7%; sensors, control systems, and software account for 6%; engineering design and on-site installation account for 5%; testing, certification, and quality control account for 3%; and packaging, logistics, and after-sales operations and maintenance account for 3%. The product portfolio includes two-phase immersion liquid cooling systems for AI servers and GPU clusters, high-density phase-change cooling tanks, low-boiling-point dielectric coolants, condensation-reflux modules, Coolant Distribution Units (CDUs), ultra-low PUE data center solutions, immersion cooling systems for supercomputers, and O&M monitoring systems for phase-change liquid cooling. Target customers include cloud service providers, AI large-model computing centers, supercomputing centers, IDC operators, telecommunications carriers, financial institution data centers, research institutes, server OEMs, liquid cooling data center general contractors, and government computing platforms. Business opportunities are driven by policies regarding green data centers, energy conservation and consumption reduction, computing infrastructure development, carbon emission constraints, and high-efficiency server room standards; technological innovation is driven by low-GWP coolants, enhanced condensation structures, gas-liquid reflux control, material compatibility verification, intelligent temperature control, waste heat recovery, and server structural adaptation; and evolving market demands are reflected in the growing need for lower PUE, higher rack power density, smaller footprints, greater thermal redundancy, lower noise levels, and reduced long-term energy costs. This report is a detailed and comprehensive analysis for global Two-Phase Server Immersion Liquid Cooling System market. Both quantitative and qualitative analyses are presented by manufacturers, by region & country, by Coolant and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2025, are provided.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approval.
Two-Phase Server Immersion Liquid Cooling System market is split by Type and by Application. For the period 2021-2032, the growth among segments provides accurate calculations and forecasts for consumption value by Type, and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type: Fluorochemicals、Others
Market segment by Application: Rack Type、Tower Type、Multi-node/ORV Type、Other
Major players covered: Fujitsu (JP)、Supermicro (US)、Mitsubishi (JP)、Delta Electronics (TW)、Araner (ES)、AMAX (US)、DCX (PL)、Baltimore Aircoil Company (US)、FCN (TW)、CoolBitts (US)、DUG (AU)、Aspsys (US)、Nortek Data Center Cooling (US)、Ingrasys (TW)、Asperitas (NL)、Envicool (CN)
The content of the study subjects, includes a total of 15 chapters:
Chapter 1, to describe Two-Phase Server Immersion Liquid Cooling System product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top manufacturers of Two-Phase Server Immersion Liquid Cooling System, with price, sales quantity, revenue, and global market share of Two-Phase Server Immersion Liquid Cooling System from 2021 to 2026.
Chapter 3, the Two-Phase Server Immersion Liquid Cooling System competitive situation, sales quantity, revenue, and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the Two-Phase Server Immersion Liquid Cooling System breakdown data are shown at the regional level, to show the sales quantity, consumption value, and growth by regions, from 2021 to 2032.
Chapter 5 and 6, to segment Two-Phase Server Immersion Liquid Cooling System the sales by Type and by Application, with sales market share and growth rate by Type, by Application, from 2021 to 2032.
Chapter 7, 8, 9, 10 and 11, to break the Two-Phase Server Immersion Liquid Cooling System sales data at the country level, with sales quantity, consumption value, and market share for key countries in the world, from 2021 to 2025.and Two-Phase Server Immersion Liquid Cooling System market forecast, by regions, by Type, and by Application, with sales and revenue, from 2026 to 2032.
Chapter 12, market dynamics, drivers, restraints, trends, and Porters Five Forces analysis.
Chapter 13, the key raw materials and key suppliers, and industry chain of Two-Phase Server Immersion Liquid Cooling System.
Chapter 14 and 15, to describe Two-Phase Server Immersion Liquid Cooling System sales channel, distributors, customers, research findings and conclusion.
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Two-Phase Server Immersion Liquid Cooling System
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
Global Info Research is a company that digs deep into global industry information to support enterprises with market strategies and in-depth market development analysis reports. We provides market information consulting services in the global region to support enterprise strategic planning and official information reporting, and focuses on customized research, management consulting, IPO consulting, industry chain research, database and top industry services. At the same time, Global Info Research is also a report publisher, a customer and an interest-based suppliers, and is trusted by more than 30,000 companies around the world. We will always carry out all aspects of our business with excellent expertise and experience.
Contact Us:
Global Info Research
Web: https://www.globalinforesearch.com
Email: report@globalinforesearch.com




